Aug 31, 2007, 02:27 AM // 02:27
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#1
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Legion of Light
Profession: W/Me
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build help please
hey i've got a lvl 20 el and only have nightfall and prophecies and am having a bit of trouble with energy management for a fire aoe el anyone have any suggestions for builds for any secondary except sin and rt thanks in advance...
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Aug 31, 2007, 04:54 AM // 04:54
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#2
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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It helps a lot of you show your build so we can modify it instead of throwing out random PvE builds.
[skill]mind blast[/skill][skill]fireball[/skill][skill]rodgort's invocation[/skill][skill]immolate[/skill][skill]aegis[/skill][skill]extinguish[/skill][skill]fire attunement[/skill][skill]resurrection signet[/skill]
Both the monks spells are optional slots. Wards, other monk spells, searing heat, glyph sac meteor shower, or whatever other utility is good there.
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Aug 31, 2007, 09:40 AM // 09:40
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#3
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Legion of Light
Profession: W/Me
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oh true thanks, how do you get the skills in that format thing
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Aug 31, 2007, 10:44 AM // 10:44
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#4
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Jungle Guide
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Meteor Shower > those monk skills
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Aug 31, 2007, 12:00 PM // 12:00
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#5
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by the Puppeteer
Meteor Shower > those monk skills
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Meh, not really... Meteor Shower is serious deadweight for most of the time, bearing in mind it needs 2 skill slots to be effective.
I quite like Convert Hexes on a Mind Blaster, or Wards or... well... anything, really. Party support is win. ^_^
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Sep 01, 2007, 07:33 PM // 19:33
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#6
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Desert Nomad
Join Date: Sep 2006
Location: Québec
Guild: Legacy of Angels [Halo]
Profession: E/
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Extinguish is actually pretty good on an ele.. helping the monks out against those anoying mobs that spread like. 3-4 conditions on everyone.
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Sep 01, 2007, 09:35 PM // 21:35
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#7
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Furnace Stoker
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
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Quote:
Originally Posted by Molock
Extinguish is actually pretty good on an ele.. helping the monks out against those anoying mobs that spread like. 3-4 conditions on everyone.
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Actually, I've been screwing around with pure was someone. 4 conditions removed from everyone for only 10 energy. If you can go rit, it's really, really worth it, way better than extinguish.
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Sep 02, 2007, 12:21 AM // 00:21
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#8
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Ascalonian Squire
Join Date: Oct 2006
Guild: The Legion of Light
Profession: W/Me
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yea can't go rit
[skill]mantra of concentration[/skill][skill]Aura of Restoration[/skill][skill]Fire Attunement[/skill][skill]Fire Storm[/skill][skill]Rodgort's Invocation[/skill][skill]Immolate[/skill][skill]Glowing Gaze[/skill][skill]Resurrection Signet[/skill]
I've tried [skill]meteor shower[/skill] with [skill]arcane echo[/skill] but found the fights are to short usually, also tried [skill]channeling[/skill] doesn't seem to work to well and [skill]mind burn[/skill] don't like the exhaustion from it any ideas of a good elite i could use
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Sep 02, 2007, 08:50 AM // 08:50
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#9
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Jungle Guide
Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Bearing in mind the OP was looking for a fire AoE build and assuming we're talking about NM (with less scatter), this is what I've been running as E/P
[skill]fire attunement[/skill][skill]aura of restoration[/skill][skill]Mind Blast[/skill][skill]mark of rodgort[/skill][skill]fire storm[/skill][skill]liquid flame[/skill][skill]breath of fire[/skill][skill]there's nothing to fear[/skill]
I know TNTF just got nerfed, but until I decide what I want to replace it, I'll keep it on my bar. I realise that there is no res, but in most NM situations especially in the first 3 campaigns, it really shouldn't be needed. However, if you really feel you need a hard/soft res of some description, I would suggest subbing it for Aura of Restoration or TNTF.
This build runs with the standard 16/13 Fire/ES attributes split and a high energy set. For me this gives 103 energy (other's max energy may vary due to armour rune setup. I have a couple of blessed/vitae pieces that I can't be bothered to change.)
Hope this helps
Last edited by Mouse at Large; Sep 02, 2007 at 08:57 AM // 08:57..
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Sep 16, 2007, 05:57 AM // 05:57
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#10
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Pre-Searing Cadet
Join Date: Sep 2007
Guild: Brotherhood of Iron [Fe]
Profession: E/N
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Either way, try and get Elemental Attunement from Geckokaru Earthwind from Perdition rock. It's an Elite Energy Storage skill that gives you 50% of the energy used for the spell back to you for 50 seconds with a 12 into Energy Storage.
It also stacks with the regular Attunement skills, which can end up giving you 80% of your energy back again. Coupled with Mark of Rodgort and Rodgort's Invocation, you have a very powerful AoE elementalist, with very little chance of needing to run away and regain energy.
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Sep 17, 2007, 02:39 PM // 14:39
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#11
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Frost Gate Guardian
Join Date: Nov 2006
Location: Washington, D.C.
Profession: Me/
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Beat me to it. Yeah, dual attunements will let you spam Rodgorts, which is great. Id bring MS, and of course if you coordinate with other eles, a Searing Flames build.
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Sep 17, 2007, 08:45 PM // 20:45
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#12
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Academy Page
Join Date: Sep 2007
Profession: Mo/
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[skill]mark of rodgort[/skill][skill]liquid flame[/skill][skill]glowing gaze[/skill][skill]immolate[/skill][skill]savannah heat[/skill][skill]Glyph of Lesser Energy[/skill][skill]fire attunement[/skill][skill]deep freeze[/skill]
Standard 16/13 fire/energy
8th slot is optional and can be changed from Deep Freeze to another AoE such as Meteor Shower, a resurrection skill/spell or any useful party skill such as Extinguish.
Cheers,
TB
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